An autocrafter for villager trading. Put a villager on the block and it gets pulled in. Click a trade, feed payment items with a hopper, and every redstone pulse trades once. The result lands in the chest in front.
⬇ Download on ModrinthCrafted at a regular crafting table. In the creative inventory it sits in the Redstone tab, right next to the Crafter.
Six steps from the block to a working trading machine.
Like a dispenser, the output faces you. Put a chest or barrel there.
An adult villager with a profession gets pulled in, nitwits and unemployed ones don't. His face shows up on the front.
Right-click opens the window. Clicking a trade locks it: green frame and padlock. Click again to unlock.
With a hopper from any side or by hand into the 3×3 grid. With a trade locked, the block only accepts that trade's payment.
Like the Crafter: every rising edge trades exactly once after 4 ticks. A button or a clock does it.
The result goes into the container in front of the output. If there is none, it gets shot out like from a dispenser.
A block directly below the AutoTrader makes every trade cheaper, like curing a zombie villager. The discount applies to the base price of the first payment item. Nothing gets cheaper than 1.
If the player who locks the trade has a better reputation with the villager (because they cured it), their discount counts. Copper blocks count at every stage, oxidized or waxed.
Trades never sell out and don't get pricier from demand.
Each trade gives XP like normal trading. On level-up, new trades join the list.
The button puts him on top of the AutoTrader. He is only pulled in again after he has left the block once.
The villager is released and the inventory drops. Mine it with a pickaxe, like a dispenser.
With a trade locked, the 3×3 grid only takes its payment items, so a hopper can't clog the block.
Villager, locked trade and inventory are kept when you leave the world.
autotrader-1.0.0+26.3.jar and start Minecraft.One feather gives you 30 minutes of flight. In survival, just like creative. Time only runs while you fly, stacks with every feather and is saved when you log out.
⬇ Download on ModrinthMade in a regular crafting table. The layout is fixed. In creative mode you find it under Tools & Utilities.
The icons are redrawn and only look similar to the in-game textures.
Four steps from crafting to landing.
Place the ingredients as shown above and take the feather from the result slot.
Hold the feather and right-click. One feather is used up and you get 30:00 of flight time.
Double-tap Space. Hold Space to rise and Shift to descend.
As soon as you stop flying the clock stops and the timer disappears.
On the ground you lose nothing. The timer above your hotbar only shows while you fly.
Every right-click adds 30 minutes. Six feathers give three hours.
Logging out, restarting or dying changes nothing. You continue where you left off.
If time runs out in mid-air you get ten seconds of Slow Falling.
Move the slider. Each feather gives 30 minutes.
Both work in survival, without cheats or operator permissions. They only affect yourself.
/flytimeShows how much flight time you have left.
/flytime set 90Sets your flight time to exactly this many minutes (here 90, which is 1:30:00). The time is replaced, not added. Use 0 to clear it.
| Minecraft | Fabric API |
|---|---|
| 26.2 | 0.154.2+26.2 |
| 26.3 | 0.162.0+26.3 |
On a server the mod must be on the server and on every client. Each mod file works for one Minecraft version only.
Yes. Install the mod and play as usual.
No. The new time is simply added to your remaining time.
Your remaining time is kept. Feathers in your inventory drop like any other item.
Each right-click uses exactly one feather. They stack up to 64 per stack.